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/******************************************************************************
 *
 * package:
 * file:        appenderskeleton.h
 * created:     September 2007
 * author:      Martin Heinrich
 *
 *
 * Copyright 2007 Martin Heinrich
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 ******************************************************************************/

#ifndef _APPENDERSKELETON_H
#define _APPENDERSKELETON_H


/******************************************************************************
 * Dependencies
******************************************************************************/

#include "appender.h"
#include "log4qtshared.h"

#include <QtCore/QMutex>
#include "helpers/logobjectptr.h"


/******************************************************************************
 * Declarations
 ******************************************************************************/

namespace Log4Qt
{

	class Filter;
	class Layout;
	class Logger;
	class LoggingEvent;

	/*!
	 * \brief The class AppenderSkeleton implements general Appender functionality.
	 *
	 * \note All the functions declared in this class are thread-safe.
	 *
	 * \note The ownership and lifetime of objects of this class are managed. See
	 *       \ref Ownership "Object ownership" for more details.
	 */
	class LOG4QT_EXPORT AppenderSkeleton : public Appender
	{
			Q_OBJECT

			/*!
			 * The property holds if the Appender has been activated.
			 *
			 * \sa isActive()
			 */
			Q_PROPERTY(bool isActive READ isActive)

			/*!
			 * The property holds if the Appender has been closed.
			 *
			 * \sa isClosed()
			 */
			Q_PROPERTY(bool isClosed READ isClosed)

			/*!
			 * The property holds the threshold level used by the Appender.
			 *
			 * \sa threshold(), setThreshold()
			 */
                        Q_PROPERTY(Log4Qt::Level threshold READ threshold WRITE setThreshold)

	public:
			AppenderSkeleton(QObject *pParent = 0);

	protected:
			AppenderSkeleton(const bool isActive,
											 QObject *pParent = 0);

	public:
			// virtual ~AppenderSkeleton(); Use compiler default
	private:
			AppenderSkeleton(const AppenderSkeleton &rOther); // Not implemented
			AppenderSkeleton &operator=(const AppenderSkeleton &rOther); // Not implemented

	public:
			// JAVA: ErrorHandler* errorHandler();
			virtual Filter *filter() const;
			virtual Layout *layout() const;
			bool isActive() const;
			bool isClosed() const;
			virtual QString name() const;
			Level threshold() const;
			// JAVA: void setErrorHandler(ErrorHandler *pErrorHandler);
			virtual void setLayout(Layout *pLayout);
			virtual void setName(const QString &rName);
			void setThreshold(Level level);

			virtual void activateOptions();
			virtual void addFilter(Filter *pFilter);
			virtual void clearFilters();
			virtual void close();

			/*!
			 * Performs checks and delegates the actuall appending to the subclass
			 * specific append() function.
			 *
			 * \sa append(), checkEntryConditions(), isAsSevereAsThreshold(), Filter
			 */
			virtual void doAppend(const LoggingEvent &rEvent);

			// JAVA: void finalize();
			Filter* firstFilter() const;
			bool isAsSevereAsThreshold(Level level) const;

	protected:
			virtual void append(const LoggingEvent &rEvent) = 0;
			void customEvent(QEvent* event);

			/*!
			 * Tests if all entry conditions for using append() in this class are
			 * met.
			 *
			 * If a conditions is not met, an error is logged and the function
			 * returns false.
			 *
			 * The checked conditions are:
			 * - That the appender has been activated (APPENDER_NOT_ACTIVATED_ERROR)
			 * - That the appender was not closed (APPENDER_CLOSED_ERROR)
			 * - That the appender has a layout set, if it requires one
			 *   (logging_error(APPENDER_USE_MISSING_LAYOUT_ERROR)
			 *
			 * The function is called as part of the checkEntryConditions() chain
			 * started by doAppend(). The doAppend() function calls the subclass
			 * specific checkEntryConditions() function. The function checks the
			 * class specific conditions and calls checkEntryConditions() of
			 * it's parent class. The last function called is
			 * AppenderSkeleton::checkEntryConditions().
			 *
			 * \sa doAppend()
			 */
			virtual bool checkEntryConditions() const;

	protected:
			mutable QMutex mObjectGuard;

	private:
			bool mAppendRecursionGuard;
			volatile bool mIsActive;
			volatile bool mIsClosed;
			LogObjectPtr<Layout> mpLayout;
			Level mThreshold;
			LogObjectPtr<Filter> mpHeadFilter;
			LogObjectPtr<Filter> mpTailFilter;
	};


	/**************************************************************************
	 * Operators, Helper
	 **************************************************************************/


	/**************************************************************************
	 * Inline
	 **************************************************************************/

	inline Filter *AppenderSkeleton::filter() const
	{	QMutexLocker locker(&mObjectGuard);
		return mpHeadFilter;    }

	inline Layout *AppenderSkeleton::layout() const
	{   QMutexLocker locker(&mObjectGuard);
		return mpLayout;    }

	inline QString AppenderSkeleton::name() const
	{	QMutexLocker locker(&mObjectGuard);
			return objectName();	}

	inline Level AppenderSkeleton::threshold() const
	{   // QMutexLocker locker(&mObjectGuard); // Level is threadsafe
		return mThreshold;  }

	inline void AppenderSkeleton::setLayout(Layout *pLayout)
	{   QMutexLocker locker(&mObjectGuard);
		mpLayout = pLayout; }

	inline void AppenderSkeleton::setName(const QString &rName)
	{   QMutexLocker locker(&mObjectGuard);
			setObjectName(rName);  }

	inline void AppenderSkeleton::setThreshold(Level level)
	{   // QMutexLocker locker(&mObjectGuard); // Level is threadsafe
		mThreshold = level;    }

	inline bool AppenderSkeleton::isActive() const
	{   // QMutexLocker locker(&mObjectGuard); // Read/Write of int is safe
		return mIsActive;   }

	inline bool AppenderSkeleton::isClosed() const
	{   // QMutexLocker locker(&mObjectGuard); // Read/Write of int is safe
		return mIsClosed;   }

	inline Filter *AppenderSkeleton::firstFilter() const
	{	QMutexLocker locker(&mObjectGuard);
			return filter();    }

	inline bool AppenderSkeleton::isAsSevereAsThreshold(Level level) const
	{   // QMutexLocker locker(&mObjectGuard); // Level is threadsafe
		return (mThreshold <= level);   }


} // namespace Log4Qt


// Q_DECLARE_TYPEINFO(::AppenderSkeleton, Q_COMPLEX_TYPE); // Use default


#endif // _APPENDERSKELETON_H